A tower defense game by EratechIT

Spireward

Keep the Lanterns lit.

Wild jinn are marching on the Citadel. Build towers on glowing star-stones, upgrade them through three tiers and hold the line across 50 levels in five lands, inspired by the art, science and folklore of the historic Islamic world.

Coming soon to Google PlayAndroid phones and tablets iPhone and iPadComing later
  • No account needed
  • Plays offline
  • Ages 13+
Spireward gameplay: towers holding the garden road against the final wave in the Rose Gardens
  • 5towers, 3 tiers each
  • 50levels in 5 lands
  • 5world bosses
  • Offlineplay anywhere

The guardians

Five towers, five ways to win

Every tower has a job. Mix them well, place them where the road bends, and upgrade each one through three tiers.

The Archer tower

Archer

Fast, steady shots at ground and flying enemies.

The Trebuchet tower

Trebuchet

Heavy stones that splash whole groups.

The Windcatcher tower

Windcatcher

Icy gusts that slow everything nearby.

The Sun Mirror tower

Sun Mirror

A focused beam that ignores armor.

The Alchemist tower

Alchemist

Vapor clouds that wear enemies down.

Five lands

A journey across five worlds

Ten levels in each, with their own light, music, roads and a boss waiting at the end.

The Rose Gardens
World 1

Rose Gardens

Walled gardens at dusk, where every guardian learns the basics.

The Golden Dunes
World 2

Golden Dunes

Desert forts where two roads merge into one.

The Tulip Courts
World 3

Tulip Courts

Tiled courtyards, with sky lanes for the flying jinn.

Lantern City at night
World 4

Lantern City

A city at night, its roads winding around islands.

The Ember Valleys
World 5

Ember Valleys

Volcanic valleys, with jinn arriving from three directions.

A Sun Mirror selected, showing its stats, targeting and range

Strategy

Plan every defense

Read the road, choose your spots and decide what each tower should focus on. Small choices add up to a defense that holds.

  • Three upgrade tiers for every tower
  • Target the first, last, strongest or closest enemy
  • Sell for a full refund before the first wave
  • Call waves early for bonus Gold
Lantern City at night, roads winding around islands mid-wave

Variety

Every world brings new tricks

Just when your defense feels perfect, the map changes the rules.

  • Roads that merge, sky lanes, islands and three-way attacks
  • Jinn that dash, shrug off slows, heal or hide behind smoke shields
  • Elite enemies that glow gold and take more to stop
The Upgrades screen with permanent upgrades for Gold, lives and towers

Progress

Grow stronger between levels

Every level earns stars and Coins. Spend Coins on upgrades that last forever, and come back to beat your best.

  • Permanent upgrades for starting Gold, lives and each tower
  • Up to three stars on every level
  • Achievements and daily rewards
Building towers on the star-stones before the first wave

Your way

Short levels, anywhere

A level takes a few minutes, it all works offline, and you can play at your own pace.

  • No account, no sign-in, no internet needed to play
  • Speed the action up when you're confident
  • Reduce Motion, Battery Saver and haptics settings

World bosses

Five bosses stand in your way

Each one changes how you have to defend.

The Great GhoulWorld 1

Great Ghoul

Calls more ghouls to its side.

The Whirlwind JinnWorld 2

Whirlwind Jinn

Hurries its whole horde along.

The RukhWorld 3

Rukh

A great bird that takes the sky lanes.

The Great MaridWorld 4

Great Marid

Splits apart when it falls.

The Ifrit KingWorld 5

Ifrit King

His smoke stuns your towers.

Screenshots

Real gameplay

Every picture is taken from the game. Select one to see it full size.

Fair play

Clear about ads, privacy and purchases

Ads, plainly

Reward ads only play when you tap Watch Ad, and the reward is shown first. Between-level ads may appear when you leave a Victory or Defeat screen, never during a level. A small banner shows on the main menu and level select only.

One simple purchase

Remove Ads is a one-time purchase that turns off the banner and the between-level ads. Reward ads stay available, and still only play when you choose.

Privacy first

No account, no sign-in and no analytics of our own. Our Privacy Policy lists exactly what the ad and store services collect, and the choices you have.

Ready to keep the Lanterns lit?

Spireward is coming soon to Google Play for Android phones and tablets; the iPhone and iPad version is coming later. Questions? Visit Support or write to [email protected].

Coming soon to Google PlayAndroid phones and tablets iPhone and iPadComing later